

Still, I look forward to the extra dungeons. Before then, I'd only played action games. Of course, I think FF1 was also my first real exposure to an RPG. In reality, the only real limiter seems to be that you need certain vehicles to gain access to other dungeons, all of which are mostly winnable without fighting the 'fiend' of that area(you have to beat the earth fiend to get the canoe, I think, but that's it). In fact, I think you can beat tiamat before you beat kraken(you can't get to either of these without the airship, though, so you do need to go to the ice-cave before trying them out). There's no timetable you have to reach, no you must do x then y. Its the only one of them that I didn't feel like I was being pulled along on a string. And the fact that of all of them, it's my favorite. Overall, the thing that strikes me the most about FF1 is the complete lack of any real plot or character development that seemes to characterize the rest of the FF games. He doesn't suck now, in fact he's arguably as good as the warrior, only with less HP. For this one, I dropped the monk, who I thought sucked the first time I played through with him, and replaced him with the theif, who DID suck in the first one. My original 'cast' was warrior, monk, white mage, black mage. I haven't had to struggle at all, and other than the instant death/stone hits early on, I've been relatively invulnerable. Thus, being able to cast lit2 five times rather than lit 3 once was a nice thing. Something like 3 times, or 3 spells at a certain level, or some other wierd rule. In the original, you could only cast a spell so many times in a battle. Granted, I had to fight chaos quite a few times before I beat him.Īt any rate, I tend to stop casting spells other than the big ones once I get the items which cast spells. I beat the original around lvl 25 or 30, I think, on my first try though. Hell, I haven't beatten tiamat yet(only because I haven't gotten around to it) and my guys are all level 50+. You certainly don't NEED to do them to complete the game. Is that because of temper stacking? I remember in the original that I hardly ever used fast, sabre, or temper, though I did use slow on occasion.Īt any rate, the dungeons are optional. The damage of Flare is miniscule compared to the extra damage a Warrior or Master could do if the Black Wizard cast Fast on one of them. Does flare not do damage in your version? In mine, it hits pretty hard.
